![]() Virtual Reality is pleased to announce that it will continue development, maintenance, and improvement of the Phoenix V1 viewer, which will be re-branded as the Virtual Reality Viewer. “I am excited to have the opportunity to fork this highly popular viewer for virtual worlds users who use it and desire to continue to use it.”, said, Virtual Reality owner and CEO, Sonic Boom Drillion. “The Virtual Reality viewer will continue to work within OpenSim and Aurora based grids, however we hope to update the viewer to address a number of technical advancements that are presently happening in virtual worlds. We are eager to embrace this code base and develop it to support these changes.” #PHOENIX VIEWER REMOVE GRAPHICS PRESETS UPDATE# The post goes on to state that as of the 29th December, work was underway to move the Phoenix code to Virtual Reality’s own systems, however the work will not include porting outstanding / open JIRA relating to Phoenix, as these are related to Second Life, which will not be the target environment for the rebranded viewer. Virtual Reality is an OpenSim hosting company focused on Aurora Sim side of OpenSim, and provides customers with grid space through its own Virtual Reality grid, as well supplying private grids to customers. ![]() Within the blog post / announcement is a request that any developer wishing to work on the rebranded viewer should contact Virtual Reality at. While this does not help those who have used Phoenix specifically with OpenSim, it does mean that potentially, the Phoenix legacy will live on, albeit under new management and a new name, on OpenSim. ![]() There are many reasons as to why this step is finally being taken, but they all have their roots in the fact that in late 2010, the decision was taken that to ensure future ease-of-development and enhancement of the viewer, it would be more in the Phoenix Team’s interest to develop a viewer which could more easily keep pace with LL’s development curve, rather than attempting to continually backport new code and features into a viewer that would be based on what would become an increasingly outdated code base. #PHOENIX VIEWER REMOVE GRAPHICS PRESETS CODE# Whether one agrees with this decision or not is actually moot. It was a decision the Phoenix Team were entitled to make. #PHOENIX VIEWER REMOVE GRAPHICS PRESETS CODE#.#PHOENIX VIEWER REMOVE GRAPHICS PRESETS UPDATE#.
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